Tons of new materials required for professions: Selecting a primary talent tree is unlocked at level 10 and a tree must be chosen before talent points can be spent in it. There were seven new dungeons included as part of the Cataclysm general release, with both regular difficulty versions (levels noted below) and heroic difficulty content to be encountered at level 85: Four additional dungeons from classic World of Warcraft, both low-level instances or former raids, have had level 85 heroic 5-man versions added with new content: Cataclysm shipped with three end-game raid dungeons and a PvP-unlocked raid dungeon (in the same style as the Vault of Archavon), each with both 10 and 25-man settings; patch 4.2 and patch 4.3 each added one additional raid. Cataclysm will include a new "auto-quest" mechanic, allowing players to pick up the next quest in a chain without having to go back to the original quest giver, or start on quests simply by entering an area or killing specified units. Another Abbyssal Maw dungeon or raid was never added.

The worst expansion in terms of retaining subscribers. Flying mounts will finally be usable in Kalimdor and Eastern Kingdoms, while the new secondary profession Archaeology will be introduced. Some considered Cataclysm the worst expansion to date. In addition, the Maelstrom appears as a region on player maps; Deepholm, Kezan and the Lost Isles appear as individual zones on the Maelstrom region map. Blizzard developers announced at BlizzCon 2009 that they intended for Cataclysm to ship with the most end-game content yet seen in an expansion. Justice Points and Honor Points will only have a cap on the total number of points that can be accumulated. [5], In February 2010, in an Activision Blizzard investor call, Blizzard assumed CEO Mike Morhaime revealed that Cataclysm was to be released in that same calendar year.[7]. Player level cap increased to 85.

This includes the addition of. One dungeon (the second Abyssal Maw dungeon) and one raid instance (the Firelands) originally announced at Blizzcon 2009 will not be happening on release, though they will likely appear later. Take your favorite fandoms with you and never miss a beat. Neutral, or 'Contested' zones, feature a PvP (Player-versus-Player) based quest line, making the player compete against the opposing faction (Horde against Alliance, and vice versa) to achieve the desired goal of their faction. [2] The expansion was officially released on December 7, 2010. Following the release of Cataclysm, subscription levels reached a peak of 12 million subscribers but soon dropped to pre-Cataclysm levels of 11.4 million by the end of March 2011. When a player gains a level you can more clearly see what level was gained as well as what new abilities are available to train. PvE Valor Points and PvP Conquest Points will have a cap on the total number of points, as well as a cap on the maximum amount of points earned in a week. Each of the five leveling zones features its own unique breadcrumb (introductory) quest and cutscene; afterwards, each is accessible quickly through portals in Stormwind City and Orgrimmar. Level cap raised on all main and secondary professions to 525, with many new items, patterns and rewards. Level cap raised on all main and secondary professions to 525, with many new items, patterns, and rewards.

The large "neutral port" on Blizzcon 2009 maps, set between the Eastern Plaguelands and Hinterlands and expected to be a sanctuary town, did not materialize. There will not be anymore raids or dungeons being released as a part of Cataclysm. The game's two main continents, Kalimdor and Eastern Kingdoms have been redesigned with a changed appearance, including flooded areas and lava canals, and some new areas. Numerous new factions are introduced in the expansion, and like in previous expansions feature quartermasters selling gear and other faction perks. This is to allow players to continue a raid even if someone has left the group. Last seen in Warcraft II, which took place more than two decades earlier, Deathwing has spent that time healing himself, and plotting his fiery return from the elemental plane of Deepholm. Each of the five leveling zones features its own unique breadcrumb (introductory) quest and cutscene; afterwards, each is accessible quickly through portals in Stormwind City and Orgrimmar. When a player gains a level you can more clearly see what level was gained as well as what new abilities are available to train. Justice points and Honor points will only have a cap on the total number of points that can be accumulated.



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